﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace NetworkingLibrary.Messages.Specialised.Game
{
    [Serializable]
    public class TestMessage : MessageObject
    {
        public int NumberTest = 1;
        public string StringTest = "TEST";

        public TestMessage()
            : base()
        {
        }
        public TestMessage(int ANumberTest, string AStringTest)
        {
            NumberTest = ANumberTest;
            StringTest = AStringTest;
        }
    }
}
